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Showing posts with the label Saltmarsh

Archmage Halstead: Blasts, Pasts, and Castes

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After resting the night in the old mountain mystery of Lilly’s the party teleported back to Ascension Isle and as they faded away saw a blue dragon erupting from the floor of the place where Lilly’s constructs were. They ended up outside one of the pirate’s houses and while stealthing around the house they saw what looked like mechanical constructs and the Duke searching the upper level for them. After some debate over whether to get back to the ship or to eliminate the threat they chose to engage the duke and the automatons. The battle was fought, and the foe was eliminated without anyone escaping to alert the rest of the town. They overheard the duke and his first mate discussing before the battle that Jon Bovi was going to get the horse and circle the island to find the intruder’s ship. An ingenious plan was hatched instead of retreating to the ship that they would teleport inside the steel horse and blow up the powder magazine to incapacitate the ship. Leyash teleported inside the ...

Wizlards Immortal

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 The Wizlards have been immortalized with their trademark derring-do.   A condensed version is above.  I like how the artist does motion so asked that it not be a standing around or campfire picture and suggested fleeing a pirate ship or sea monster.  The magic fishing rod, Pieces of Eight, and some subtle character elements are in the picture though we didn't capture wild magic.   Huzzah for Wizlards!

Minor Miracles from OBX

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 Since I thought I might be better about adding some pics (and now that I told the rest of the crew about this blogger site feel free to post your own), I'm dropping in just a few snaps from what can only be considered a wildly successful return to Roadside Attraction Saltmarsh adventuring.  I know a recap will come someday after Halstead happily ignores D&D for a while to recharge. Highlights for me the player included the home cooked meals so we could pretend to be grown ups, Ellie clearing out the lampreys and saving us from TPK near the cauldron of elementals, and (though Adamas wasn't thrilled) Lilly drawing her line in the proverbial sand with the gods (which was made more enjoyable for me by the fact that she also confessed to hating the beach).  Still, I don't know if anything will top the hamster ball of arcane doom (bead of force) and Lleyash's inspired humbling of another caster through sorcery and counterspell goodness.  Playing Abe, my favorite momen...

Kraken Chaser Krew Screening

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 After watching Adamas' effort to recruit the Kill Devil Corps, I've seen some common screening questions time and again.....

Archmage Halstead: The Fourth Session - Odd Jobs & A Seat at the Table

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The strangers traveled home on the Ghost and as they were traveling decided to call themselves the Wizlards of the Coast.  The Ghost was towed home by Xendros and the Shadow Dancer.  They made it home after their visit to the escape with no further problems upon which they docked the Ghost at Gellen’s pier which had an open spot.  Gellen and Tylsaria met them at the docks and congratulated them upon their overwhelming success upon which Gellen said he would set up a council meeting in the morning.  Adamus and Ellie stayed at the ship while Abe wooed Tylsaria with success and they disappeared to Gellen’s mansion to have a tumble in the sheets.  They also learned that while they were gone there was some unrest in Saltmarsh and uneasiness in the streets at night and that the Mafera’s blacksmith shop had been assaulted by some thugs wearing hoods and they had made off with about 1000 GP worth of material and money.    In the morning the party decided to do...

Saltmarsh Gazette - Second Time Lucky

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Archmage Halstead: Ahoy Matey - The Third Session

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  The strangers started their day out after the assassination attempt on the Saltmarsh Council.  Some hostilities seemed to be resolved and the party looted the raiders of the town as they watched the Sea Ghost limp out to sea.  They found some various weapons, mariners’ armor, a magical mace, Sanbalet’s special pipes, and some loose coins.  The strangers debated whether to pursue the Sea Ghost immediately or let the ship come to them at a later date.  Gellen upon overhearing their conversation suggested maybe talking to Xendros whose ship the shadow dancer was at his docks.  Since she had stumbled upon the Ghost once before and seemed to have a way with knowing where smugglers might hide a ship that was damaged maybe they would be able to track the Ghost.  They went and talked to Xendros at her shop, where she once again reminded them that she was more than willing to deal in items of the non-mundane and that her inventory changed weekly.  Adamas...

The definition of drowning - (Abe)

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  The Other End of the Telescope I can see las oejas al lobo.  A certain, for the wolf is looking at me. Two days ago I was cut down from Ned short sword at the Whitecrag camp.  My new friends left me dead a while to think about it, and I'm certain I don't like it. Today I died twice more, as a fireball did not respect my hiding place and when I so bravely rushed out to raise the fallen Lleyash from the ground. The spirit is willing but the flesh is weak.  Andando con pies de plomo.  For all my swagger, I am failing.  We are foundering and sinking and unlike the others I am over my head.  Not waving but drowning. Frightening, no? But I am a shantyman.  Still, I am of service.  This crew I was certain would fray and fail is now rallying around Lleyash in his best attempts with Hannah.  melón.  His best line tonight after an attack at the door?  " Does the danger excite you ?" Adamas did his best to help with a wet kitten....

Archmage Halstead: The Second Session

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[From his popular memory stone " Stranger Things Have Happened : Saltmarsh Session Two"]      The strangers awoke in the morning, minus Adamas.  Not knowing what to make of his apparent death they decided to continue with their mission and traverse further into the swamp in search of the criminal Whitecrag and Ned.  After about 30-40 minutes of travel, they found evidence of a meeting between two groups that were coming north to Saltmarsh and that were going south from Saltmarsh.  The tracks jumbled together as in a meeting and then they turned back to the south deeper into the Mere of Dead Men.  As they were investigating the tracks Adamas appeared from the woods saying he had been out scouting ahead and stumbled upon the same tracks.  After greetings were exchanged, the party rejoined and decided to continue deeper into the swamp. They stumbled upon an orc patrol talking about pleasing their master and hid (or so most of them thought) in the woo...